![]() Place your decoys in areas that will throw off Hunters while you’re tucked away somewhere they can’t find. These are:ĭecoys: These are carbon copies of whichever Prop you happen to be. Other than finding a phenomenal hiding space and waiting out the clock, Props have a few other tools at their disposal to fight back Hunters. Every 30 seconds, all surviving Props make a loud whistle noise that helps Hunters figure out where they are. ![]() However, since a Prop could fit into its surroundings, you should be able to find a nice inconspicuous spot to hide.Īs a Prop, you’ll get a short period of time to find your hiding spot before the Hunters are released. Although being a Prop is far better than being one of your inanimate peers, you can be destroyed if a Hunter finds and damages you, and every 30 seconds, you have the uncontrollable urge to whistle. ![]() ![]() The first thing to know is that the mode is divided between two teams: Props and Hunters.īeing a Prop is as exactly as it sounds: You play as a random object specifically designed to fit into the surroundings of whichever map you’re spawned into. ![]()
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